Call Frame

SWF Action
Action Category: 
Movie
Action Details: 
0
Action Identifier: 
158
Action Structure: 
empty (this is a bug reported in the Macromedia documentation.)
Action Length: 
0 byte(s)
Action Stack: 
pop 1 (a)
Action Operation: 
a1 = pop();
if(is_string(a1)) {
  s1 := (string)a1;
  goto_frame_by_name(s1);
}
else {
  i1 = (int)a1;
  goto_frame_by_number(i1);
}
Action Flash Version: 
4

Pop a string or integer and call the corresponding frame.

This means:

  1. Search the corresponding frame,
  2. Execute its actions, and
  3. Continue with the action defined after this one.

The frame can be identified with a name or a number. It is also possible to specify a target movie ("<sprite name>.<frame name>"? - to be tested...)